Combat parser

Star Wars: the Old Republic
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Combat parser

Postby Abon » Fri Apr 13, 2012 2:32 pm

Has anyone tried one of these? They added parsable logging in 1.2

http://www.reddit.com/r/swtor/comments/s60ai/combat_log_parser_roundup_instructions/
Abon - lvl50 BH Mercenary - 400 Cybertech
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Re: Combat parser

Postby Abon » Mon Apr 16, 2012 9:04 am

I've been testing ACT (advanced combat tracker). You may have used it in other games and they now have a SWTOR plug-in. I haven't got using it down just yet. Fun to see the damage and mobs tho. For my Merc, I can confirm that the dps max on your character sheet seems about right.
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Re: Combat parser

Postby Eicer » Mon Apr 16, 2012 9:39 am

does it parse for the whole group, or just you?

i'd like to see a dps parser addon that you can see in game.
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Re: Combat parser

Postby Flex » Mon Apr 16, 2012 1:59 pm

yeah this would be awesome... i'd like to see my numbers to make sure i am getting the most DPS i can out of my rotation.
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Re: Combat parser

Postby Abon » Mon Apr 16, 2012 3:37 pm

So far, I've only seen it log me and the mobs. It does recognize other players in the group so I will mess with the settings a little to try and get that right. I doubt that the game supports in-game display but I have seen that in other games so I know what you're talking about. I will look into it. Fun to mess with.
Abon - lvl50 BH Mercenary - 400 Cybertech
Proteus - lvl43 Inq Sorcerer
PizzaTheHutta - lvl3 Imp Agent and pizza magnate

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Re: Combat parser

Postby Abon » Wed Apr 18, 2012 4:24 pm

Looks like it loads combat data to clipboard after each fight. So, I should be able to post it in group chat after each fight but I haven't had a chance to play with it yet.
Abon - lvl50 BH Mercenary - 400 Cybertech
Proteus - lvl43 Inq Sorcerer
PizzaTheHutta - lvl3 Imp Agent and pizza magnate

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